Musor Drop upgrade: input, target and chance
Upgrade is a separate Musor Drop mechanic built around a selected input and a more valuable target. The interface normally displays the probability before confirmation.
The three moving parts
01
Input
The item or value used as the starting point.
02
Target
The item selected as the desired result.
03
Chance
The probability shown before the action is confirmed.
Why the probability changes
The larger the value gap between input and target, the more the displayed probability can shift. Two upgrade attempts are not comparable if their targets have different values.
Related pages
For collection browsing, use the Cases page. For bonuses and codes, open Promo codes.